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The Art of Game Worlds

Some time ago, I recieved an email from a man named Leo Hartas. He was in the process of creating a book about computer game graphics. He'd seen my work and wanted to know if I was interested in contributing some pictures for the book, as well as some of my thoughts on how and why I work the way I do. Naturally, I was happy to oblige.

I got together a bunch of pictures, set down some of my thoughts on various game art-related topics, and sent the whole bundle off to Leo. This was to become the basis of my contribution to the book The Art of Game Worlds.

On the off-chance that anyone is interested, I've gathered up the original notes that I sent to Leo, and made them available here:




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